Clear rooms of enemies to reach the Heart of the Spire at the very peak! --CONTROLS-- Click to dash (if aiming a barrel, click to throw) i for nerdy stat info p to view enemy health e to carry and drop barrels space to aim barrels
Conquering the Square Spire was a game I made a bit over a year ago, with tiny changes since then. This game involves simplistic (albeit janky) controls, bullet hell concepts, and roguelite elements. also this game buggy lol This game may or may not have inspired one or two additional games coming sometime... --GAMEMODES-- =Squared= The default gamemode, not too easy, not too hard. Perfect for first-time runs =Cubed= No barrels. Limited power up selection. Laser counts maxed out. The ultimate challenge for true circles. If you've scrolled down this far, you must really like words, so here are some if you want them. I would like to make it very clear that the code inside and the actual game design of this game do not reflect my current ability. This game is old. I am not proud of it, but I will be posting it nonetheless, since it has sat on the shelf for far too long.