Battle an enemy .... that's kinda it rn I want to give Kirbo a second move but that's kinda hard credit to @AfunniScratcher2022 for mass amounts of code here are some very cool reviews "I like the title music but the gameplay is mid" -some kid at school Uh I heard using tags are good #trending #games #KirboRPG #Kirbo #RPG #games #trending #Trending #Games #Kirbo-RPG #Kirbo RPG #Opwert1 #Trending
I will add more later Update logs: (sometime in January) (made game gave enemy move stomp fixed enemy move stomp) 2/1: added an exp system (doesn't do anything yet) 2/2: gave the exp system a use(not much yet) made the enemy respawn added a title screen 2/5: added level-up cost scaling kinda scuffed tho (kinda stole some of the basic elements of it from this: https://scratch.mit.edu/projects/951606511/ ) I still need to add EXP scaling tho 2/7 got rid of the title screen cause it was quite mid made the enemy come toward you when you get close to it 2/8 added cloud movement 2/10 made a glitch where the enemy can randomly use a move 2 times in a row a feature cause I am too lazy to fix it and balancing 2/12 added many different scaling systems Thanks to https://scratch.mit.edu/users/AFunniScratcher2022/ This game probably wouldn't have all these scales added a simple day-night cycle 2/15 Changed the health display to a variable so some code can be easier to do it doesn't look as good tho :( 2/16 re-added the title screen but I made it better 2/17 added a new move pray which increases your health by a little bit but it's very basic rn I just thought of it and needed to add it so I wouldn't forget and I will add the move name in the grass later. (you can make your health more than 100) 2/21 added the ability to jump ( I will work out the kinks later) Credit to this game: https://scratch.mit.edu/projects/968080112/ 2/22 added descriptions for what the moves do when hovering over them 2/23 made Pray unlock at level 10 Added clouds to the Title screen Change the level Pray is unlocked to level 5 2/24 added a play button to the title screen made play button cooler ( used https://scratch.mit.edu/projects/793453314/ ) (mine) added a jank-like detector to change into EVIL (now king) Kirbo https://scratch.mit.edu/projects/386922065/ (subject to change) added a text box at the top over the screen that randomly appears and disappears every so often (5-20 seconds) 2/25 replaced evil Kirbo with king Kirbo because lore 2/26 added a secret I won't tell you how to get it. Also, don't go looking in the code for it no hint it isn't that hard to find on your own made play button goes up and down from my game https://scratch.mit.edu/projects/793453314/ 2/28 added an animation of Kirbo Jumping up and down when defeating the enemies. added the version number in the title fixed a damage bug (maybe) I need to test to see if it works Confirmed that the fix worked 2/29 (real) small bug fixes added Kirbo using pray to the grass (when you use the move pray (unlocked at lvl 5) it will say Kirbo/enemy used ___ so now it says Kirbo used pray in the grass when you use it) added title music Kirbo move sfx enemy move sfx and death sfx (will add more tomorrow) (the bell toll sfx on scratch tho Isn't it a meme sound?) (SFX from a sfx downloader) 3/1 added the metal gear solid alert sfx when The enemy sees you fixed you being able to move Kirbo on the title screen (finally) made the title bob up and down (might remove) 3/4 attempted (but failed) to fix a bug where the enemy sometimes attacks 2 times in a row 3/8 added a new enemy. The blobfish (It doesn't work rn) 3/16 added some in-game and in-battle music (Battle music currently doesn't work properly)