hello idk what to say so here are instructions wasd or arrow keys to move and left click for projectile, if you press space then the firefly flying on top of you will start following your mouse, but while you're controling it you can't projectile. you can press space to make the firefly go back to you and to be able to projectile again. the lab is almost completely dark, so you'll need to use the firefly to see.
After the project got taken down, Scratch cat lost his [[VERY BAD, EVIL, RANGED WEAPON UTENSIL]], leaving him defenseless... or at least, that was, until he met two new friends! Meet Blorbo the projectile shooter and Bullteo the projectile! These two friends will make sure Scratch cat is safe in this dangerous environment. Also, the zombie bosses have received armor. This does not make them more resistant to attacks, but it helps hide their [[DO NOT SHOW]]. this is kind of a sequel to another project i made called Find the Scratch Cat basically, after the events of that game scratch cat was curious of where did all of those other cats come from, so he decided to investigate and eventually found a very creepy lab where these clones were apparently created. Songs used: Here we are (Undertale), Amalgam (Undertale), Metal Crusher (Undertale), Stronger Monsters (Undertale), The Corner of a Circle (Undertale Yellow), Remedy (Undertale Yellow), Retribution (Undertale Yellow), Guns Blazing (Undertale Yellow), END OF THE LINE_ (Undertale Yellow), Some Point of No Return (Undertale Yellow), Trial By Fury (Undertale Yellow) and that one song from alien hominid when you beat a level. Most of the sound effects are from Undertale. If you scrolled this far then good job, now I'll tell you what each enemy does. Zombie: 3 hp, 1 speed and 1-2 damage. No special abilities. Ghost: 2 hp, 0.8 speed and 1-3 damage. Invisible, however it will become more visible the closer it is to the firefly. Scratch.exe: 4 hp, 0.3 speed and 2-4 damage. Faster the further it is from scratch cat. It's also very hard to see in the dark, but that's just because of it's fur color. Mecha Cat: 3 hp, 2 speed and 4-5 damage. It only receives 0.5 damage. It does not constantly move. Negative Scratch: 20 hp and 4 speed. It receives 4 damage. It does not constantly move, and it sometimes walks to other directions other than straight to Scratch cat. Damage depends on remaining hp. Fake Scratch: 5 hp, 2 speed and 1 damage. Similarily to Negative Scratch, it sometimes walks to other directions. It also has a gun, allowing it to shoot Scratch cat. The bullets only deal 1 damage. Now the mini bosses: Zombie boss: 100 hp, 0.9 speed and 32 damage. Does not move constantly. Zombies spawn very quickly while this boss is alive. Mecha Cat Mk. II: 40 hp, 1.3 speed and 110101010110101101010101 damage. Receives 0.5 damage. Does not move constantly. Mecha Cats spawn somewhat quickly while this boss is alive. Fairy: 80 hp, 1.8-2.2 speed and 99 damage. Sometimes moves to other directions. Constantly attacking Scratch cat with projectiles that deal 1 damage. And now bosses: Undead beast: 400 hp, 0.7 speed (phase one), 0.8 speed (phase two), and infinite damage. Zombies spawn somewhat quickly during phase 1, and they spawn very slowly during phase 2. During phase 2, the boss ocasionally dashes towards you, and after dashing 2-3 times it will spawn a lot of zombies. Proto Mecha Cat: about 10-11 hp, 1.3 speed (phase one), 1.2 speed (phase two), 4 speed (phase three), and 196 damage. Receives 0.5 damage. After receiving a certain amount of damage, it will grab a frying pan with about 189 hp that can deflect your bullets (which by the way can hit you) and it also receives 0.5 damage. During phase 2 and 3, it will attack you with energy balls which deal 1 damage and bounce against walls. During phase 3, it will simply move randomly. I'm too lazy to even try to explain movement during phase 2, but do not worry because it moves kind of slowly so it'll most likely never hit you. Blaze Fairy: 450 hp, 1.3 speed (phase 1), 2.2-1.3 speed (phase 2) and 2456842654265248961943 damage. Attack patterns during phase 1 are very similar to normal Fairy, but during phase 2 they are completely random. I'm also too lazy to explain movement during phase 2 here but it's pretty similar to the movement from normal Fairy but a bit more agressive. sorry for bad english well since you scrolled so much here's a fun secret if you do the konami code then your bullets will become really strong being able to pierce through enemies and following your cursor, however this also affects enemy projectiles making them almost impossible to dodge so i wouldn't recommend trying to beat the game like this.