Cameras work as follows Monitors are set up in offices on each floor. These monitors cycle between a number of cameras set up in small patches around the facility. In the case of this floor, there are 4 monitors cycling 5 cameras each. Under normal circumstances, users would be able to lock a camera onto a position to observe more carefully. Too bad that's broken now... Good thing the cycle still functions. X.A.V.I.E.R. is experiencing technical difficulties. Signals between monitors can occasionally be cut. Sometimes in more severe ways. Though not implemented in this project, there is a debug monitor for reconnecting X.A.V.I.E.R. in case of disconnection. For this project, SPACEBAR will do nicely. Otherwise, X.A.V.I.E.R. will reconnect you automatically to the cameras. There's no threat in this little sneak peek. For now. I plan to remix the project on my own time and add a little treat to watch (it'll be worthwhile). That is, once I make more cameras. I need to wait for the map layout to be made before I can set rooms sooooo.....
@TheWatcherXACOL is the other person working on X: 36 Sounds are hand-made, excepting the Break Down sfx which is ripped from Doors. It is a placeholder.