Catch the falling Pokemon. Use the left and right arrow keys to catch Pokemon before the time runs out. REMIX IDEAS: - Add more Pokemon - Add a Pokemon that gives you a negative score (bad item) - Change the falling speed of the Pokemon - Add sound effects when a new Pokemon is caught - Change the time/points in the game - Create a level 2 (background changes, more Pokemon appear, Pokemon move faster) once a certain point level is reached. -Show the hidden sprite and animate it forever so an extra layer of difficulty (falling Pokemon are somewhat covered by the clouds and flying Pikachu)
(Falling object game catching template) Credit to the artwork and animations by their respective artists. Assignment for Scratch Class: - Fix the Pokeball so it can move to the right - Fix the timer and set the time to 30 sec. - Fix it so Pikachu doesn't fall through the Pokeball - Attach the "change score" block and give it a value (points number) - Attach the "broadcast "Pikachu sfx" and link the broadcast to the right sound effect (found in the Pikachu sprite's sounds) - ADD MORE POKEMON (at least one more)