AD to move. CLICK to attack/mine. I recommend full screen. This is a test of a game that i will make. InDev1.0: Generates a terrain based on a variable. InDev1.1: More efficiently generates terrain based on an item in a list. InDev1.2: Adds a mushroom sprite, which you can cycle through using 1 & 2 keys, and a second scene/part. InDev1.3: The second scene/part and all the rest that will be added are fixed. InDev1.4: Adds a health bar for the player, which has 10 hp You can now kill the enemy, which has 3 hp. You can't cycle through the mushroom sprites. You can also die. InDev1.5: Adds a real enemy, Centipede*.
I credit... Myself!!!