TL;DR CONTROLS: A and D to move left and right. W to Jump. Mouse cursor to aim, and mouse click to shoot. V1.0 of Pinktagon is officially released!
Welcome to Pinktagon! In this game, you act as a pentagon embarking on a geometric escape of all time! This is a concept / tech demo for a school project. This game is and will only be a mere demo, featuring what the game might look like with experimental features. Official Release 31/01/2024 + Pinktagon Demo V0 released. Update 01/02/2024: V0.0.1 + Added Pacifist easter egg: activates when you don't pick up the Gub. Update 23/05/2024: V0.1 + Added sound effects for the entire game: running, jumping, Gub reload, hitting enemies and shooting, taking damage, and enemy projectile sounds. + Added background music: Sonic CD (US): Stardust Speedway Present, Sonic Mania: Stardust Speedway Act 2 + Added Blue City Background (slightly moves every time the map moves) + HP Bar now animates to the given HP every start of the game Update 24/05/2024 V0.2 + Added more taunts to the death restart menu + Added particles for when Pinky is moving and landing onto surfaces ~ Bug Fixes: Fixed the death restart menu with a newly added loading cutscene ~ Fixed the Gub still being present when you've died and in the restart menu Update 27/05/2024: V0.3 ~ Fixed ALL gliding scripts: Elements (player, map etc.) should now glide smoothly and seamlessly! The BIGGEST bug fix yet! ~ Fixed walk particle generating at x = 240 when the map transitions + Added Coming Soon Menu. Usually only placed when there's game updates happening. Used to test gliding UI elements to experiment on that pizazz. B) Update 30/05/2024: V0.4 + Added a full-scale main menu with various features: gamemode selection, character customisation, store and settings. Only gamemode selection is available. + UI fixes and upgrades across the entire game Update 03/06/2024: V1.0 + The official Version 1.0 of Pinktagon is released! + Implemented Settings Menu: can alter volumes, toggle particle effects and animations + Added Character Customisation Menu: features include changing costumes and altering colour and brightness effects. Menu is merely for display as data saving is disabled. Update 13/08/2025: V1.1 + Added animation in the player customisation menu, where a change in avatar creates a cloud around the player as a transition + Experimental code for new animation for wall collision added. Feature disabled in this release. ~ Changed transition from main menu to avatar customisation menu, separated indoor room from building wall as separate elements to be Tweened ~ Changed the animation of the title text in the Main Menu. Update 14/08/2025: V1.1.1 + Added slope-climbing physics. Mainly engine updates only. ~ Slight change to Tutorial map.