PLEASE READ Controls: Left/Right Arrow Keys - Left/Right Movement Space - Pull Object Down + Up arrow - Preform HandStand Up arrow - Jump C - Toggle Smooth Scroll
Fixed Many bugs on Jan 28, Although there are much newer ones since ive added the next level. I've stopped working on this for a while, idk why I, just dont feel like working on it. Can't have anyone else continue my work because my code is just so messy. Animations are kind of slow compared to the original since the original game is in 60 fps and mine is in 30 (scratch uses 30fps for games... I should've made this in turbowarp... ) HandStand jump animation might look a little choppy since it is skipping half of the costumes just to make it look smooth. The picking up animation doesn't skip any and thats why it seems so slow. **Keep in mind this is a Work In Progress game so there will be unfinished things and many bugs. Check back the next day to see if anything changed, ive been updating this almost every day since jan 24 original game by nintendo. This is only planned to be a remake of the 1st world of Mario Vs Donkey Kong for the Game Boy Advance. Once this game is finished i will add the glitches from the original game to make it a faithful remake, if there is any glitches for speed runners i guess Done Ripping Holding Animations The second time i ripped sprites i found a MUCH MCUH easier way to rip them and i was procrastinating on ripping since i thought it would be too hard. but now i have all the holding animations ripped so thats not an issue anymore (: Done Ripping the climbing animation. I only did one since i couldnt find it anywhere on the internet I added a toggle smooth scroll since there was no smooth scroll in the original game. It is off by default HEAVILY modded Griffpatch tutorial. I only used one video of his since i just couldnt get the platformer script to work without it messing up How to rip sprites from visual boy advance: ill write this later lol #Mario