project instructions: arrow keys, space, arrows on screen to navigate enjoy! ---- guide: (1. N/A, 2. N/A, 3. N/A, 4. N/A, 5. N/A) 6. No matter what your style is, it's always a good idea to use a reference photo. For example if you are drawing anatomy, for you (as the artist), having looked at it for a long time, you may not notice the mistakes right away, However, to the viewer, the mistake might stick out like a sore thumb. this is especially important if you want to get proportions right, even if your art is stylized. 7. N/A 8. THE SKETCH - i wouldn't recommend tracing, i just overlapped it to show the comparison between the picture and the sketch the reference is in the background (from google) TIP: always have all of you references in front of you while drawing to have a better comparison! 9. THE PALM 10. pretty self explanatory, the example is a right hand so for a left hand you would mirror it 11. 4 FINGERS 12. this one might be a little confusing so let me explain - P: Pinkey, the shortest finger (it is supposed to say short not stort) - RF: Ring Finger, = length to the IF (not the MF in case that's confusing) - MF : Middle (Center) Finger, longest finger - IF: Index Finger, again, = length to the RF 13. JOINT FOR THUMB 14. Pretty self explanitory (it says "starts at the very bottom" in case you cant see) 15. THUMB FINGER 16. Self explanitory 17. this may change based on your style of art, this is just a semi realistic ver.) 18. OUTLINE THE HAND - the fingers are not sticks, add sme flesh - these may change based on your refrence 19. DELETE SKETCH, ADD DETAIL 20. COLOR (optional) - sorry for the lazy coloring lol 22 - 24. POSES (EXAMPLE REFS) ---- PLEASE PLEASE LET ME KNOW IF ANYTHING IS CONFUSING!! comment any questions! ---- remix and show me your results! ---- CHALLENGE: try using your own hand as a ref! ---- bye!
wording, sketches, ex. sketches all by me images (photos) from google ---- thats all byee!!