Your movement types are: 1) Velocity (Change in position) 2) Acceleration (Change in velocity) 3) Jerk (Change in acceleration) 4) Jounce/Snap (Change in jerk) 5) Crackle (Change in jounce/snap) Update 1: IL times now round down to 30 fps due to Scratch's capped frame rate.
This shows the timer and resets it whenever the level changes or the player dies. The second variable is the time of the previous level. Note that if you use any of the following shortcuts that will also update that variable: > R to reset the level > O to skip a level > P to go back a level > Q to go to any level