Cubic Interactions : A platformer engine/workspace in development. It has an objective to make any platformer concept possible. Inputs : - arrow keys to move the player - click to spawn an interactional box - change the camera lock to focus on different entities This project is also yours : Anyone who proposes a good feature to add or who codes it himself will be mentioned in the credit section with their creation or idea mentioned. For anyone who wishes to code a feature, please try and stay as clean as possible and document your code for me to possibly rewrite it to fulfill its potential. Documentation : - (Not written yet, you can write it if you understand the code XP) Version History : 0.1 - Hitbox rendering - Entity physics (early stage) - Customizable blocks for level design (early stage) - Player Chaser (early stage) 0.2 - camera zooming - camera direction (there's no clipping) - new rendering Credits : @Ricky-Jan - Delta time implementation ↪ https://scratch.mit.edu/projects/940141854/ - Documentation help on physics @You - your idea ↪ the link