ROUNDS: Rounds is a rouge-like versus bullet-hell game. (check notes for modding rules) ONCE YOU REACH BEST OF THREE IT WILL ASK YOU A QUESTION, TYPE "Y" (UPPERCASE) TO PLAY TWO MORE ROUNDS. AS OF TYPING YOU CAN DO THIS TILL A PLAYER WINS NINE ROUNDS. Gameplay: You start the game fighting your opponent with the boundaries closing in on you. Follow the instructions to shoot the other player, if you get hit by a bullet or touch a boundary, you lose that round. Cards: If you lose a round, you get the option to pick one of three cards. These cards give you a buff or a new ability as listed on the card. Rarity: There are 4 different types of card rarities. -Common -Rare -Epic -Legendary Card abilities: Currently, you can only have one of each type of ability card. (Mission impossible, snipe scope) Although you can have as many stat cards as you want. (Fast rounds, Bullet bank)
Keywords: Homing:How many times every 0.5 seconds a bullet points directly at your opponent. Fire-rate: How much time you have to wait between shooting bullets. Bullet/Player speed: How fast a player/bullets move. Reload/Dash cooldown: How long it takes to reload/use your dash again. Modding: If you remix, give credit! To add a card, go to the card sprite. Go to costumes to type what it does, then name it its name. If its affects are like stats, go to the 2 function blocks in then repeat this for each player. If costume name is [name] Change [variable] by [number] Then find a list block, then add it to the list that's the rarity of the card. Otherwise, if it's not a stat card, you will have to do some coding to figure out what you want to add. Updates: Released! Boasting 25+ plus cards and endless versus fun! Known Bugs: If the reload circle isn't following your character, you can move during card selection, or you can shoot bullets during card selection, or if your circle keeps moving down for no reason the game is glitched out. Try reloading the page to fix it. Future updates: More cards to come!