Arrow keys or WASD Theoretically, there are 13,122,613,119,272,106,976,640,244,154,191,070,383,102,601,375,039,731,744,436,918,605,720,984,697,599,355,258,477,625,136,145,743,081,117,249,050,141,346,978,731,198,125,850,404,888,570,411,873,509,856,987,753,084,897,481,657,779,011,735,373,297,898,030,689,009,182,481,423,620,759,087,738,279,826,347,193,152,546,620,337,708,061,488,014,409,284,034,969,365,051,162,625,652,326,514,580,390,102,380,100,579,058,648,320,780,491,362,875,666,366,235,383,854,099,365,431,505,368,358,973,996,170,580,461,957,259,736,564,949,896,598,281,639,379,681,057,185,669,875,476,893,325,288,961 levels not accounting for starting points and limitations! The new decoder is amazing!
Many more levels coming in version 1.0.0 Credits - @griffpatch Changelog 0.1.0 Added player physics 0.2.0 Added spikes and blocks Added spike decoder and block decoder Added difficult temporary demo level Added support for upcoming feature (Gravity block) Released to the public with no name 0.2.1 Added down arrow and WASD support 0.2.2 Added support for upcoming feature (Gravity block) 0.2.3 Bugfix (reverted accidental physics change) 0.2.4 Added support for upcoming feature (Gravity block) Altered block texture 0.2.5 Added textures for upcoming features (Gravity block and checkpoint) 0.2.6 Added border 0.3.0 Added gravity block Reworked decoder (which drastically changed demo level) Changed player texture 0.3.1 Reverted player texture Hid gravity variable 0.3.2 Fixed gravity block 0.3.3 Improved border 0.3.4 Rebuilt decoder 0.3.5 Rebuilt decoder (It works now) 0.3.6 Joined spike and block decoder (Temporarily removing gravity blocks) 0.3.7 Readded gravity block and checkpoint Changed gravity block texture 0.3.7 Added goal texture 0.3.8 Added goal code 0.3.9 Fixed decoder 0.3.10 Hid decoder variables 0.3.11 Rebuilt decoder 0.3.12 Fixed decoder Readded gravity block and checkpoint texture 0.3.13 Fixed and optimised decoder (Readded gravity block and checkpoint texture) 0.3.14 Fixed decoder 0.3.15 Fixed and improved decoder 0.3.16 Attempted to fix player physics 0.3.17 Fixed player physics (Player can no longer noclip) (Coyote timer is no longer unlimited in reverse gravity) 0.3.18 Fixed player physics (Now x values are restricted to multiples of 5) 0.3.19 Started constructing temporary demo level 0.3.20 Altered player physics (you now jump lower) Altered temporary demo level 0.3.21 Altered spike hitboxes Changed all block and spike textures Fixed player control bug (inputs made on death no longer affect next run) Down arrow and S key no longer controls jump Added death sound 0.3.22 Altered gravity block and checkpoint texture 0.3.23 Fixed unwanted clipping bug Changed backdrop 0.3.24 Changed demo level 0.3.25 Changed demo level 0.4.0 Finished demo level Fixed death bug 0.4.1 Nerfed demo level 0.4.2 Added half spikes Added half spikes to demo level 0.4.3 Applied dark theme to win screen 0.4.4 Altered demo level by replacing normal spikes with half spikes 0.4.5 Buffed demo level slightly by replacing a block with a half spike 0.4.6 Fixed player control bug (player can no longer use the boundary to go to an x value that is not a multiple of 5) 0.4.7 Attempted to fix player control bug (x value of player now rounds to nearest multiple of 5) 0.4.8 Removed unwanted holding mechanic after double jump 0.4.9 Added toggleable speedrun timer for demo level 0.4.10 Slightly nerfed demo level by making a jump more fair 0.5.0 Added ability to see other players on demo level Added ability to change the player colour (S key or down arrow) Fixed unwanted completion bug (changed goal texture) 0.5.1 Fixed multiplayer layering bug 0.5.2 Made multiplayer clones slightly bigger 0.5.3 Made player appear larger while retaining same hitbox (now player is exactly half of 1 space long) Changed multiplayer clone size to match new player size 0.5.4 Fixed colour changing bug with new player size 0.5.5 Changed the way player and multiplayer clones are displayed again 0.5.6 Rebinded speedrun mode to z because space was not working for some reason 0.5.7 Buffed demo level removing unintended path 0.5.8 Nerfed demo level removing unfair spike 0.5.9 Altered demo level 0.5.10 Accidentally added bug (player will die upon starting) 0.5.11 Fixed bug 0.6.0 Added level randomizer (reworked decoder) Player spawns in random position Removed speedrun timer from this version Removed checkpoint texture from this version 0.6.1 Reduced spawn rates of gravity and finish blocks 0.6.2 Fixed overlapping blocks bug Fixed noclip bug 0.6.3 Player can no longer spawn and die immediately 0.6.4 Player can no longer spawn and win immediately Discontinued this version 0.6.5 Removed some cloud variables freeing space for future feature