Originally named "Simple Life: Outlier Simulation". I will keep this up. press the green flag twice for less lag. please read below to understand the simulation CONTROLS Mountain Amount - # of mountains Time - how long the game has been running (starts only when the red start button is clicked) Start Button - a red button with a triangle in the middle, click to start the simulation Speed Up Button - a yellow button that speeds up the game (only works if the game is started) Pause Button - a blue button that stops the game Slow Down Button - returns the game speed back to normal Information Button - tells you the statistics of the game Game Button - a red button with a controller in the middle that returns to the game TILES Click on the tiles to change their type: Mountains: Serve as the main outlier. To remove mountains, adjust the slider at the start. If you don’t want mountains, set the slider to 1 or greater, then back to 0. Farm: The simulation gives you 5 food per farm when it starts. The farms provide food (10 food every ~40 seconds). If there’s no food, the population decreases by 1 every 12 seconds. Water: Provides hydration. If water exists (value = 1), people survive; otherwise, population decreases by 1 every 6 seconds. House/Village: Each holds 24 people. Population increases by 1 person every 50 seconds. TILES Click on the tiles to change their type: Mountains: Serve as the main outlier. To remove mountains, adjust the slider at the start. If you don’t want mountains, set the slider to 1 or greater, then back to 0. Farm: The simulation gives you 5 food per farm when it starts. The farms provide food (10 food every ~40 seconds). If there’s no food, the population decreases by 1 every 12 seconds. Water: Provides hydration. If water exists (value = 1), people survive; otherwise, the population decreases by 1 every 6 seconds. House/Village: Each holds 24 people. Population increases by 1 person every 50 seconds. INFORMATION Click the blue icon after clicking the red start button. To return to the game, click the red controller button. Food: Amount of food (-1 food every 9 seconds). Water: If water is 1, people will survive; if 0, the population decreases by 1 every 6 seconds. Pop. (Population): Current number of people (+1 person every 50 seconds). Space: Indicates available empty land.
This project is for school. All made by @-l8 (me) vvv UPDATE LOG v1.0 - release (3/22/2024) vvv BUGS When returning to the game from stats, the game starts even if the game is paused.