wasd-to move q to shoot press g for vitals space-to quick play (buggy) hover over red box to play m-mute music n-unmute music ------------------------------------------------------------------------- ways to lose: -not pressing any keys (to make game harder you have to always be moving).[updated-have removed] -shot down or crash ------------------------------------------------------------------------- side warnings: planes incoming(dodge & shoot) bottom warnings: gunfire incoming(dodge) top bottom of a mountain : mountains incoming(dodge) ------------------------------------------------------------------------- Story: Amidst the roaring tempest, the German pilot grasped at the controls of his aircraft as if they were the last hope within his reach. The wind shrieked through the wings, echoing his own desperate screams. Rain lashed against the cockpit, blurring the world beyond into a tumultuous blur of gray and black. The engines groaned and sputtered, straining against the violent fury of the storm. Lightning crackled across the sky, illuminating the churning ocean below with a blinding, white-hot fury. In that searing moment, the pilot's eyes widened in terror as he realized something was terribly wrong. The compass spun wildly, the radio crackled and fell silent, and the landscape had morphed into something altogether unfamiliar. With a heart-stopping jolt, the aircraft shuddered violently, and the world around him dissolved into darkness. When consciousness returned, it was to a world entirely alien to him. The air no longer hummed with the rhythms of an era he recognized. Confusion clouded his thoughts as he grappled with the impossible truth—he was no longer in 1941. The storm had spat him out into a time unknown—2058. The pilot's mind raced with dread and uncertainty, the once-familiar cockpit now a foreign and foreboding place. The central conflict of his journey lay not only in the ravaging storm but also in the enigma of this unfamiliar world. Suddenly, the pilot saw behind a fleet of fighter jets in defensive positions ready to kill..
art from opengameart,org sound from mixkit and opengameart.org code by me PC only double click flag if bugged vital hits on player: cockpit both wings [full wings not halfs]