Up to accelerate, down to reverse, left and right to turn. WASD equivalents also work. Collect all the blue orbs in each level. Use your "UltraLight" to find your way around the area. Yes, I know light usually doesn't pass through objects. However, to stop that I would have to code up an entire raycaster, which I didn't feel like doing for such a small project. Rough story: So basically you got this futuristic technology that can shoot light through walls. Now go on this cave expedition thing to collect... something. As you can tell this was not thought out.
Made for SDS studio "Lights Out" Also this is my 50th project. This isn't really important but I thought I would share it anyway. Changelog (I doubt I'll update this): v0.01: Initially shared. 2 levels.