just click the flag and it will begin calculating the triangle. Pts is the amount of dots that have been created. If you want to see what it makes, run in turbo mode (shift click the flag). I think it is a lot cooler to run it in normal mode to see it be created better. See Inside if you want to see how it works.
I am sure someone else has made this before, but i coded it with no help. I have made this in processing (which is java, but it has more stuff for drawing things. here is the code if you know java or processing: int min = 0; int max = 2; float x = 0; float y = 500; float rando = 0; int count; void setup() { size(900,900); noSmooth(); frameRate(1000); } void draw() { fill(100, 100, 100); rect(0,0,140,15); fill(0, 0, 0); text("Dots Made: " + count, 10, 10); rando = random(0,1); if(rando <= 0.33333333){ x = x/2; y = (y+900)/2; point(x,y); }else if(rando <= 0.66666667){ x = (x + 450)/2; y = y/2; point(x,y); }else{ x = (x + 900)/2; y = (y+900)/2; point(x,y); } count++; } Recently I found that if I put the entire contents of the void Draw in a for loop10000 times, it runs as fast as it does on scratch.