CONTROLS: -WASD to move -SPACE to attack -E to use super -C to use crossbow -F to use SMG IMPORTANT INFO: -Boss Zombe at wave 10, 20, 30, 40 and 50. -The game ends after you defeat the boss at wave 50. -Yellow Zombes are fast. -Red Zombes do double damage. -Demon Zombes are fast and do triple damage. -after wave 30, there is a poison effect that can do up to 6 additional damage. -you do not heal during boss fights. -juggernauts types appear at wave 5, 15, 25, 35 and 45 and have powers corresponding to their regular counterparts. -you gain 3 health every time you kill a juggernaut and 5 health every time you kill a boss.
NOTES AND CREDITS: - all code by me - idea by @Inevitable2883 - 10 followers yay! - I spelt it "Zombe" on purpose so don't correct me. UPDATES: -Pre-Alpha: No strong or fast zombes, very buggy. -v1.0: added strong and fast zombes. -v1.1: added boss zombe at wave 10 -v1.2: added crossbow, bug fixes -v1.3: added wave 20 boss and "demon" zombes -v1.4: added wave 30 boss and kill counter -v1.5: finished sound FX, removed kill counter (buggy) -v1.6: final boss!!!!!!, LOTS of bug fixes -v1.7: added ending, prob the last update for awhile. -v1.8: new healing feature, you now unlock items. -v1.9: particle FX and bug fixes. -v2.0: added TP zombes -v2.1: several bug fixes -v2.2: added smg (very buggy) -v2.3: fixed smg, made healing automatic -v2.4: added juggernauts -v2.5: siphon for juggernauts and bosses -v2.6: new start menu, bug fixes -v2.7: new hard mode (BETA) and sound FX