Space: Next costume M: mute audio N: unmute audio ITEMS: Shakelight Battery Upgrade Module (Cost. 100 coins, increases by 50 for each time bought, can be bought once per shop. Makes the shakelight last longer before needing to be shook.) Shakelight Brightness Upgrade Module (Cost. 100 coins, increases by 50 for each time bought, can be bought once per shop. Makes the shakelight brighter.) Guiding Light Jar (Cost: 200 coins. All coins collected while holding this will be put in the jar and when the jar is broken the coins will be multiplied by 1.5, the jar can be broken at any time. Keeping the jar until the end of the round will turn the coins that would be granted if it would have been broken into the standard amount of knobs for the amount of coins, but it will be given a 1.5x multiplier before being added to the total for the round.) Rooms Crucifix (Cost: 250 coins. Credit to @TheRaiderMate, check his project for the description of it) MILK (Cost: 50 coins. Jeff family lore????)
UPDATE LOG: Feb 9th 2024: Published/Shared Apr 5th 2024: Added music (John's Jam) Music: John's Jam, yet another Jeff's jingle remix, this one sounds alot more like the actual song than Bob's Beats does, it is mainly just slowed down and softened with some static at both ends, it also fades in. John is a shop entity that will appear every 100 doors in the rooms (A-100, A-200, A-300, etc.) and will sell the items shown. The items will reappear when you reach the next shop. When John appears at A-1000 and he will have a jug of milk that can be bought for 50 coins and will grant the badge "Went to get milk ". If you exit the rooms and bring the milk to Jeff you will get the badge "Dad?" When all of John's items are purchased in one shop the badge "Out of Stock" will still be granted. If you buy an item from 3 of John's shops in a row, you will be granted the badge "Regular Customer" Using the Rooms Crucifix on an entity (in the rooms) will grant the badge "Another One Bites the Dust" Breaking the Guiding light jar will grant the badge "Money!" (There must be money in the jar) Buying both upgrade modules every shop (Maxing out the shakelight) will grant the badge "Experimental" Filling John's tip jar will grant the badge "Pls Donate" Filling the tip jars of all fanmade (Bob, John etc.) and normal (Only Jeff) shop entities in the same run (You only have to fill John's once) will grant the badge "Top Donator" CUSTOM BADGES: "Regular Customer" Welcome back! What'll it be? "Another One Bites the Dust" No entity is safe from my wrath... "Money!" Infinite money glitch! "Experimental" The ultimate tool "Top Donator" Very kind of you, rich guy "Went to get milk" He abandoned his family...sad. "Dad?" Dad? You came back with the milk! CREDITS: : Creation of project and most assets : Rooms Crucifix design and mechanic