Version 0.7.8 It has happened! Since 5 unique remixes are now on the site, their power shall combine into something new. Arrow keys are no longer rigged! Leave a comment please! We have flowers now :0 Arcane is important. We still aren't ready. Haha you got scammed :P That's it *wink wink* A OSFFS CFGO OZSL AK HSKL LZW YSLW. MFXGJLMFSLWDQ, QGM EMKL HSKK LZW KAFK SK S XSLW LG WFLWJ. TWUGEAFY LZSL AK GFDQ XGJ LZGKW OADD LZW TWKL XGJE GX ESYAU.
Updates: (Note that these are only tracking changes to the gameplay, not the code.) 0.1: (??/??/????) - Added first 24 levels - Added 5 Enemies 0.1.1 (??/??/????) - Added a 6th enemy: Charge enemy - Fixed the room counter showing up in menu 0.2: (3/19/2024) - Made the game infinite - Reworked enemy spawning - Added classes "Default", "Critical" and "Energized" - Added money - Added heart containers - Added badges "Monster Hunter", "Monster Slayer" and "Devourer of Souls" - Added bob 0.2.1: (3/20/2024) - Reduced class prices by 5$ - Made bob rarer - Added "Hunter" and "Gunner" enemies. - Added bob's [CLASSIFED] - Added four new death messages and five new secret death messages - Enemies can no longer spawn on rooms that are multiplies of 20 - Max health display increased from 4 to 7 - Added "Warrior" and "Armored" classes. - Added increasing enemies gravestone 0.3: (3/23/2024) - Added "Gambler" and "Defender" classes - Added "Unfortunate" badge - Made classes immediately switch to owned status once you can unlock them instead of having to be clicked - Added sound to bob and his friend :D 0.3.1: (3/24/2024) - Increased the length of the "Warrior" classes sword - Fixed bug where gamblers funny thing stays on menu screen - Made it to where only one hunter enemy can spawn per floor to avoid forced damage 0.4: (3/27/2024) - Added "Fire Enemy", "Ice Enemy", "Electric Enemy", "Increasing Enemy", "Shadow Enemy" and "Teleport Enemy" - Changed when enemies spawn - Made classes cheaper - Added more death messages - Added something interesting farther in - Made hearts required - Added an X on the coming soon button - Modified enemy spawning system, no noticeable changes - Did something cryptic - Changed a death message - Fixed the bug where classes were too expensive - Added a bug fix so hunter droids count to total enemies killed, so you can progress to the next room. Not sure if it works :P - Added bug fix so that you can be damaged upon entering a room 0.4.1: (3/28/2024) - Hopefully fixed the bug where fire enemies can kill you without touching you - Added "Blood God", "Electric" and "Plant" classes - Made increasing enemy more powerful 0.4.2: (3/30/2024) - Buffed the plant class - Fixed ice enemies glitches probably 0.5: (3/31/2024) - Added "Teleport" and "Flower" classes - Added "Photosynthesis" badge - Did something door wise - Changed the description 0.5.1: (4/1/2024) - Did something door wise again - Changed an important death message - Added "Treasure Chests" (Happy april fools lol) - Added 5 new death messages - Buffed flower class and added more flowers - Added "King of Flowers" badge - Added "Static Enemy" and "Burst Enemy" 0.5.2: (4/2/2024) - Nerfed burst enemy 0.5.3: (4/3/2024) - Changed and fixed description - Added class placeholder - Nerfed burst enemy - Made everything cheaper - Made the text bigger for the "Self Destruct" class 0.6: (4/4/2024) - Changed description again lol - Added a death message - Added "Arcane" and "Lazer" classes - Added "What is that?" badge 0.6.1: (4/5/2024) - Swapped the positions and prices of the classes "Lazer" and "Arcane" - Added "Switch" and "Lazer" enemies - Fixed the bug where normal enemies move at double speed - Accidentally added a bug lol 0.6.2: (4/6/2024) - Somewhat fixed the bug to where doors would open before you killed all the enemies - Fixed the bug where lazer enemies wouldn't spawn - Made the enemies spawn sooner - Buffed burst enemy - Made special rooms more common 0.6.3: (4/12/2024) - Modified the code slightly 0.7: (4/17/2024) - Modified the code slightly again - Added the "Not Even Close" badge - Made harder enemies spawn sooner 0.7.1: (5/3/2024) - Changed the description - Changed the way one of the crystal guardians moves - Changed the way the crystal guardian spawns - Changed some of the crystal guardians attacks - Gunner enemies can actually spawn now - Made "What is That?" badge easier to get - Added the ability to move with arrow keys, as requested by some people 0.7.2: (5/4/2024) - Made the regular classes cheaper - Changed the description 0.7.3: (5/6/2024) - Added "Reaper" class - Added a thumbnail 0.7.4: (5/15/2024) - Changed the description 0.7.5: (5/24/2024) - Changed the description again - Added new random events, and some lore - Added a background to the menu and menu buttons, besides the play button 0.7.6: (5/27/2024) - Added a failsafe that should hopefully prevent the broken door glitch at least partially - Modified the code of the enemies to also hopefully fix the door glitch - Added dev commands - Changed the description 0.7.7: (6/21/2024) - Changed the description - Changed a hidden background 0.7.8: (7/13/2024) - Changed the notes and credits - Made some classes cheaper