SPACE - shoot H- Enables hard mode Z - Energy blast (2 energy per) X - Energy beam (takes all energy, lasts longer the more you have, needs minimum of 6 energy to use) C - Energy wall (10 energy) V - Hyper-charged bullets (10 energy, takes all energy, usable during hardmode)
2/27/24: added cooldown indicators on the left of the screen 2/28/24: changed the way the wave system works 3/26/24: made the player and enemies ACTUAL spaceships