A Split or Steal game with an extra option, ‘Alert’. (Pretend they can’t see eachother’s pick) An experiment. Sequel to the thing I made earlier today. Hydrogen prefers a simple Stealing strategy, not being able to retaliate with certain manoeuvres. Helium has a system on where if stolen, it alerts the next round.
Sometimes, a glitch will happen with the clones, causing it to become the wrong costume. Check the Lists inside the project to see what is missing. As you can see, helium smashed hydrogen. It’s because of helium’s pattern which goes into defence when hydrogen attacks (which happen often).