My fastest 3d engine - 6months+ of development https://turbowarp.org/964662050?hqpen updated version - https://scratch.mit.edu/projects/1036724431/ tutorial - https://scratch.mit.edu/projects/1028021623 BSP guide -https://scratch.mit.edu/projects/1195664748/ supports: - Binary space partitioning - point based rgb lighting (multiple sources) - obj importer - multi-object loader -material/colour support in the loader - quaternions -customisable load quality -ngons + quads -multi object rendering To add: -partially dynamic BSP @KryptoScratcher and @tsf70 for the tri filler (azex 3D) wasd to move, arrows to rotate camera @ggenije for the quad fill