FABRIK stands for Foreward And Backwards Reaching Inverse Kinematics FABRIK is incredibly simple to understand, but I don't really want to explain it in text, so go ahead and google it if you want to find out more. I like it more than inverse kinematics, which might be more complicated but is more resource-friendly. All Controls are Mouse Pointer, except you can set the origin (blue point) to your mouse pointer by using space Kinematics in general are amazing, and I can't wait to learn more about them. The reason I went for this one is it is amazingly accurate and not very resource-intensive if you use it right. All code and art are mine, save for "a point towards x y" custom block from @XDsx. The code might need a little optimization in the future lol. Report any bugs you find
Made a snek far from perfect but i dont care