please click flag twice so the projectile syncs up with the animation Engine for T0es Characters, but infinite and with some more features F - Imaginary technique: Hollow purple (slows down time so its possible to hit in actual combos but there are no other moves so >:)
@JamesTheBrunchLad for t0es long boy engine that i modified @noobryu for t0es engine @PlsGiveMeT0es for artstyle, player walk code and basically the general everything for t0es engine