Conway's Game of Life is a cellular automaton created by John Conway. It is a zero-player game, meaning that its evolution is determined by its initial state, with no further input from players. The "game" is played on a grid of cells, each of which can be either live or dead. Each cell's state is determined by the following rules: • Any live cell with fewer than two live neighbors dies, as if by underpopulation. • Any live cell with two or three live neighbors survives. • Any live cell with more than three live neighbors dies, as if by overpopulation. • Any dead cell with exactly three live neighbors becomes a live cell, as if by reproduction. Click to fill a cell with a state. 1 is live, 2 is dead.