I think I'm finished with deving this game so far, check out Shoot up the Opps (SUTO) for more gun-action. Just a cool little sandbox and engine for y'all. -Click the flag to reset the dummy. -Hotkeys for guns shown at the bottom of the screen. -Use w, a, and d to move (w is jump) Possible upcoming updates: I'm planning on adding recoil and bullet knock back for now... maybe that will change but that's really all that's left, once I add the DB. And maybe I should make the dummy a ragdoll and add bl*od. ( pls no report ) But yeah, then that's all. Update logs: V1: 5 guns and a dummy V1.1: added sound effects and fixed damage V1.2: added dummy death sound effects and changed walk pattern V:1.3: Music added to spice things up V:1.4: Added DB that I made on my alt V:1.5: Updated bullets to look a bit more realistic. V:1.6: Added UI, includes dummy respawn and a bar that shows you what music is in the game. V:1.7: Added mute button. V:1.8: Added a slider that enables you to mod the dummy's XP. V:1.9: Added laser gun. V:2: Small update to head position. V:2.1: Repositioned head again.
Yo this projects actually turning out better than I thought. These are some of the guns I was planning to add/have added into my old game "The Neighborhood," however I am going to add a few that were never meant to be in the game. I've actually been working on this for a while (I took a break from scratch over the summer so I was unable to work on it) so I just wanted to finish this. The M249 is WAYYY too op. Lag damage is real. Bro the one where I added the shotgun is getting more views than this one :sob: (this the main one) Sigma ghost cat