We're so back now that I'm in highschool, development is going to be very spotty, expect updates now and then, but nothing huge for the foreseeable future. I'm also focusing on other game development projects in bigger scopes, most notably :Brick: on Roblox. Poly gauntlet is a retro arcade style shoot em' up designed to make you focus on everything, all the time, all at once. This game is meant to be unforgiving and hard, but if your're up for a challenge, try the impossible mode, good luck unlocking it though :) (hint, press H) CONTROLS --------------------------------------------------- w,a,s,d to move space or click to shoot mouse to aim e to switch weapons * IMPORTANT NOTE* --------------------------------------------------------------------------------- It is HIGHLY recommended to play this game on turbo warp with the "no clone limit" option on to allow for the game to run on higher waves. ---------------------------------------------------------------------------------
CHANGELOG ---------------------------------------------------------------- V1.0 ------------- +++ released game ++ added endless waves after first legion waves for replayability + added wallanoids, 50 hp tanks who block your attacks = fixed octospinners - nerfed swarmers V1.1 ----------------------------------------------------------------------------- = fixed a glitch where waves wouldn't end after a liner attacked. = fixed a glitch where waves would not end after a octo spinner attacked. V 1.2 ----------------------------------------------------------------------------- = changed the name from polygithon to poly gauntlet - nerfed the liner + made the player smaller V1.3 -- THE ROGUELITE UPDATE ----------------------------------------------------------------------------- = increased total length of the game + added new enemy: bulwarks = added upgrade system + new weapons + Added beam weapon + Added Shot weapon V1.4 Bug fixes and fun -------------------------------------------------------------------- -nerfed the beam and wire by slowing down their charge after a set time + added new upgrades +added the wire, a weapon you place down to stop enemies. =fixed multiple glitches V1.5 - THE ARSENAL UPDATE -------------------------------------------------------------------------------- added three new weapon variants - barricade - weak, spammable wire - lazer - fast firing beam - octoshot - shoots a projectile that shoots more projectiles V1.6 - Balances, buffs, and a whole lotta' other stuff -------------------------------------------------------------------------------- = added lifespan to barricades =fixed a bug where lazer would spawn far away from the player hid multiple variables to make play field bigger added cool weapon interface = added trails =polished art style 1.7 (coming soon, items will be marked as they are completed, list subject to change) --------------------------------------------------------------------------------- - multiplayer - a menu screen ^ - revamped waves - polished art style