Blast through the road beating street racers and outrunning cops in Quickshift: R (Technically there's no manual transmission but oh well) Features 21 cars saveload system mobile friendly kinda better damage than previous games ahhh.. welp i forgot what else so just play the game instructions are given in the game
Quickshift: R is more an experimental project then a game. It's experimenting using cars that are not JDM cause most car project I made are about JDM so I decided to test out Non-JDM cars and this is also a practice to prepare for Interstate Rift which I will soon makeover to Midnight Rush: Rift, This is also the only project that will say the licensed car names cause I'm going back to the "Type" method, I was going to color the whole road to night and change the color from green theme to blue but due to how the creator of Adrenaline Rush 3 2013NISMOGT500 made the map and stuff I cannot change it without breaking the game (and also cause its time consuming) I also can't even change the car nitro because of it too, There is a problem with one of the traffic cars where it gets stuck and that is also a problem that occur in Midday Rush: Unleashed and I can't fix it I didn't change any coding only the texture so when that one traffic car got stuck (Volkswagen Golf) just use it as a advantage then a disturbance. Lastly don't question the terrible logo it's my first time using mask clipping. Music Used Need for Speed II Menu Theme - Rom Di Prisco Jetlag (Alphazone Remix) - DJ Kim Need your Lovin (Mix 1) - J Walker Hey Kids - Digital Pressure First Impression (S.H.O.K.K Remix) - Dave Joy Credits 2013NISMOGT500 - Original Creator of Adrenaline Rush 3 Project_Vector - Car Sprites imkmj05 - Made the Art of the Lamborghini Countach and Revuelto NissanMustang - Made the Art of the GMC Syclone RowdyRud38 - Made the Art of the Dodge Viper ACR 918-P1-LaFerrari - Made the Art of the Bugatti Veryon SS Whoever made the GMC Syclone Sprite - Made the GMC Syclone Car Sprite