----------- * Please report bugs in the comments * -------------- Click the flag, collect the pixels! How many pixels can you collect?! - Normal pixels give 1 point each! - Neon pixels give 20 points each! - Red pixels remove 1 point each! - Glitch pixels give no points nor remove points! Click the flag to begin! A or D or Left and Right arrow keys to move! If you get a score below 0 then you will get a gameover!
Important notice: (Do not play in fullscreen as of now) Recently I've noticed bugs on my end after testing, such as the "Okay" button not appearing a little after the warning in Fullscreen mode and not being intractable in non-fullscreen, after making a patch that removed it in the dev build I then realized it affected all buttons such as more important ones like the "Play" button. I'll eventually get to fixing it but until then I'm going to deem this project broken. I have no idea how this happened and I apologize for the inconvenience. I don't know when it'll be fixed as I don't usually have the time due to my schedule and stuff but I hope I can eventually get this all fixed before the end of the year, I also started working on a successor to Pixel Perfect, however this might ultimately make it delayed or possibly canceled due to these bugs. Again, I apologize and hope to have Pixel Perfect working once again at a later date. That's all for now. (2 Updates!) ------- * Bug Status Updates * ------------------- Bug Status Update: Figured out that it doesn't break unless the project is put into fullscreen, it'll also stay broken if taken out of fullscreen for some reason, don't know why but I'll eventually figure it out. Bug Status Update: After a bit of playing around I found out that if you launch the project in fullscreen before clicking or tapping the flag the bug doesn't occur, I still have no idea what caused this but I'll eventually fix this so you can fullscreen and exit fullscreen all you want! ----------------------- * Thanks for playing! * ------------------------- - Small Patch: Small bug fixes - - Update: Working on a new Pixel Perfect related project -