platformer with vectors — by @pythonicKI how this works: an arrow is drawn from the player to where the player will be in five frames (theoretically, if the player doesn't slow down or speed up). this arrow represents the velocity of the player. the cool thing is that it works for any vector, not just this project. so you can (theoretically) remix the project and use the arrow sprite to make your own vectors in your own contexts. — #games #platformer #vectors