========================================= How to play: arrow keys/WASD to move, mouse to aim and shoot. to use shield ability, press space, and press E to open pause menu, Q to open settings or to use quick heal. (this game is based around WASD keys only rn, will change later) ========================================= Zombie stats: ===== Basic: health: 10 speed: 1 BP: 10 specials: celebrates holidays ===== Imp: health: 6 speed 2 BP: 5 specials: none ===== Helmet: health: 15 speed: 1.5 BP: 15 specials: conductive, extra buckshot damage ===== Gunner: health: 20 speed: 1.25 BP: 20 specials: conductive, extra buckshot damage ===== Paratrooper: health: 15 speed: 1.5 BP: 15 specials: none ===== Ghost: health: 10 speed: 1 BP: 10 specials: electrocution immunity, car immunity, summon large waves, rarely drops MP ===== Turret: health: 20 speed: 2 BP: 30 specials: summon turret, varying conductivity, extra buckshot damage, 3 lives ========================================== Item stats: ===== Pistol: firing speed: 0.3 spread: 2 specials: none cost: 0 BP ===== Minigun: firing speed: 0.15 spread: 8 specials: none cost 0/150 BP ===== Rifle: firing speed: 0.5 spread: 0 specials: knockback cost: 0/150 BP ===== Gatling gun: firing speed: 0.02 spread: 4 specials: standstill, recoil cost: 500 BP ===== (electric mythic item) firing speed: ??? Accuracy: ??? specials: ??? ===== Standard bullets: damage: 4 number shot: 1 specials: none cost: 0 ===== Piercing bullets: damage: 3 number shot: 1 specials: pierce cost: 150 ===== Music: damage: 0 number shot: 1 specials: debuff cost: 500 ===== Bouncing bullets: damage: 3 number shot: 2 specials: bounce cost: 500 ===== Electrocuting bullets: damage: Instakill number shot: 1 specials: conductive, uses 1 charge cost: 500 ===== Buckshot: damage: 4 large, 3 small number shot: 3, 3 times specials: extra damage to metal zombies, celebrates holidays ===== Land Mines: damage: 10 number shot: 1 specials: placement, explosion. ===== No armor: defence: 0 specials: none ===== Helmet: defence: 5 specials: none ===== Full body armor: defence: 15 specials: none ===== Spiked armor: defence: 10 specials: damage zombies ===== (music mythic item) defence: ??? specials: ??? ===== Shockwave: spacebar: shockwave specials: knockback cooldown: 4 ===== Orbiting dual shields: spacebar: swap rotational direction specials: knockback, rare damage cooldown: 0.5 ===== Mobile DJ setup: spacebar: rapid directional damaging shockwaves specials: heavy slowdown, knockback, electronic disruption, uses 3 charge cooldown: 7 ===== Blizzard: spacebar: shockwave specials: enchills zombies, knockback, aura, cooldown: 8 (6 during december) (enchilled zombies take more damage, rotate slower, and take slow damage) ===== Agility: effects: 50% faster movement, firing speed, 100% more knockback, other small effects ===== Conductivity: effects: when in range of an electrocution ring, recharge charge instantly. ===== Shadowed: effects: 50% chance to dodge any attack, when dodged creates a large cloud of purple smoke that stuns zombies ===== Growth: effects: most projectiles grow over time. ===== Enchilled: effects: most attacks inflict enchilled, zombies that touch you get enchilled ===== Dual wield: effects: double gun attacking speed by dual wielding most guns ===== Soothing tune: effects: heal 3 every 5 seconds by pressing Q =====
(100+ hours of work!) Please suggest ideas! ========================================= LATEST UPDATE: 1.0.1, bug fixes. ========================================= Lore: "about 2 years after the zombies were forced away from the town, you, an intern into zombie exterminator, saw a green plane. You went to where it was circling, and then it dropped troopers on you! after a bit, more planes and cars were brought out to try and exterminate you; and the captain said that they couldn't help due to another invasion at the garden! It is up to you to defend the city, do you have what it takes?" ========================================= Credits to RE-LOGIC for the song "Invasion" Credits to Ninja Kiwi for the sounds "Benjammin beat1", "Benjammin beat2", and "Benjammin beat3", and for the song "Tribes - Jaloon" Credits to Popcap for the song "PVZ2 Modern day final wave" ========================================= Changelog: (* = major update) *10/10/23: After being worked on quietly for two months, it was released for playtesting, DJ stand bug fixed. 10/11/23: DJ stand sound now pauses when you pause, unshared to add shop. *11/20/23: Finished shop menu and opened for second playtest. 11/22/23: Unshared and began adding Enchants. *11/23/23: Added 2 experimental enchants, agility and shadowed. 11/27/23: Completely remade agility, commented all code, and tweaked how the paratroopers drop. 11/28/23: Added size to the health bar code, added a larger health bar in the corner, added to the shadowed enchant, and added rifle knockback, 11/30/23: Tweaked how zombies rotate (with some complicated math), and fixed some bugs with agility. 12/1/23: Added a visual shield cooldown, tweaked orbit shields, and modified rifle knockback. 12/2/23: Added an HP counter, made the plane sound more pleasant, and added winter-themed effects for december. 12/3/23: one of my close friends tested and hurt his ears, prepared settings area. 12/4/23: Patched an issue with the BP meter, and added enchilled. *12/6/23: Began adding new zombie, the turret, and tweaked paratrooper frequency 12/8/23: Retextured various textures, made the bullet ricochet better, buffed buckshot, and made the turret zombie always electrocute in a massive ring. *12/9/23: ACTUALLY made the turret zombie always electrocute in a giant ring (was bugged), added expert mode, and added the data index. 12/10/23: Fixed a few code oversights, and added an icon for expert mode. *1/25/24: Development was delayed for holidays and broken wrist. added second turret attack, prepared menu for more than 6 of each item, heavily edited turret, and changed how electrocution works. *1/26/24: Added Growth, Abilities, Dual wield, and Quick heal. Also added Land mines. *1/27/24: Added the pinnacle of electric power, and edited item rarities and classes. *1/28/24: Added the pinnacle of insanity, Music, and tweaked various things. 1/29/24: Tweaked music. *1/30/24: Added the bestest of beats, and made everything quieter. 1/31/24: Various tweaks and bug fixes. 2/16/24: Tweaked the bestest of beats, and added 6 minute rule. *2/17/24, 1.0.0: Added death, thumbnail, and finally fully released 2/17/24, 1.0.1: Urgent bug fixes (I know I released the game a few hours before this update, but I didn't really care) ========================================= Tags: #all #trending #games #zombie #endless #zombie_apocalypse #all #trending #games #zombie #endless #zombie_apocalypse #all #trending #games #zombie #endless #zombie_apocalypse #all #trending #games #zombie #endless #zombie_apocalypse #all #trending #games #zombie #endless #zombie_apocalypse #all #trending #games #zombie #endless #zombie_apocalypse #all #trending #games #zombie #endless #zombie_apocalypse #all #trending #games #zombie #endless #zombie_apocalypse #all #trending #games #zombie #endless #zombie_apocalypse #all #trending #games #zombie #endless #zombie_apocalypse #all #trending #games #zombie #endless #zombie_apocalypse #all #trending #games #zombie #endless #zombie_apocalypse #all #trending #games #zombie #endless #zombie_apocalypse #all #trending #games #zombie #endless #zombie_apocalypse