++++Interpolation in turbowarp is like.... O_O++++ Hello, guys! I decided to create a cloud scrolling platformer. I started doing it, but I thought I messed up so badly and I gave up. So, thanks to #owlkai I can quickly make one. I uploaded all the sprites and scripts from my other project and added lots of stuff. I even added collectables (owlkai's project didn't have them.) So thanks, owlkai! (You have earned a follow, just cause.) I wanted it to be a big map instead of one level, I wanted it to be a lot like Griffpatch's cloud multiplayer fun game. This is still in development, so in the future achievements will be added, mini-games, skins, and a bigger map. UPDATE 2/18/2024: I added my ultimate intro and a score counter. UPDATE: 2/19/2024: Bugs are fixed, and I have introduced JETPACK MODE O_O you get it when you reach the scratch on platform. I also added loading and connect sounds. UPDATE: 2/20/2024 I re-balanced the sounds so they all had an evened out volume. UPDATE 3/9/2024: I haven't updated in a while, but whatevs. It's a small update, but it really helps in the long run when making more stations. In the stations sprite, instead of using the clone at method like in the levels, I use the clone at method like in the collectible sprite, so it's easy to determine it's EXACT position.
BIG THANKS TO: #owlkai for extinguishing my frustration. #Griffpatch for tutorials and assets. #BatkJake for blowing my mind and motivating me to keep programming. Griffpatch's tutorials always had me stumped, but when you showed me a bunch of games you made with his tutorials, you got me doing programming a lot more and not giving up. Er- except I gave up this time. Oof. (insideJoke)