Information: This is a small test of the use of listing clones. This works by having clones's data being stored in lists, and the clones's code being refered to in one large single tick block. Techically, there are no clones being used here, but calling it listing clones seems like a suitable name because of the lists, and it is similar to clones. Here are the advantages and disadvantages of using listing clones over regular clones: The advantages of list clones are: -You can have up to 200,000 clones per list set running at one time -Clones can be referred to at any point in time (eg: "hey clone 2864, what is your x and y?") The disadvantages of list clones are: -They are at a lower resolution than scratch vector -the 'clones' cannot be referred to via the original sprite -More blocks have to be used (to refer to eg: item 'i' of list x-position)
*Please note that having over 20,000 list clones may result in it taking multiple frames to render all clones. Also please note that achieving up to 1,000,000 clones is possible via list sharing, which is not available in this project, as it might add more lag, even without more than 200,000 clones