Space to buy upgrades, then type the number of the corresponding thing you want to buy. 1: Health (2 points) 2: Defense (2 points) 3: Attack (2 points) 4: Range (5 points) 5: Max health (5 points) Difficulty increases every 30 enemies killed Press 'H' to show and unshow high-scores
If you have suggestions comment those if you want. v0.1; Added; Point buy system Health, Defense, and Attack Added death cutscene Added enemies Added difficulty and high score v0.2; Added; Range Spoits (A faster and smaller enemy) Changed; Attack calculations Allows buying multiple of an item at once v0.2.1 Fixed; Bug where spoits immediately died upon spawn v0.3 Added; Max health Changed; Price of health points Fixed; Early game difficulty v0.4 Added; Screen zooms out when range goes off screen Scuttles (a slower, stronger long ranged attacker) Changed; Enemies do more damage v0.4.1 Added; My own high-score slot for testing Fixed; Enemies waiting for a few seconds before they fall Changed; Attack calculations, again.