Workin' on a ultrakill thingy on scratch (ULTRAKILL by Hakita btw) --------------------------------MOVEMENT------------------------------- WASD and ARROW KEYS to move SPACE to dash (Will not have jumping or falling and such :\ ) ----------------------------------BASICS----------------------------------- Click and aim to pew pew F to punch Q to change variant 1-2 for weapons E or hold down M1 for a weapon's alt fire M to toggle spawns Hold down I for weapon info Note that this game has blood and that is how you heal (by consuming blood) This game also has a vast amount of synergies so test some out! -------------------IMPORTANT TIPS N STUFF--------------------- Shooting a coin will ricochet the bullet (or somethin) Any hitscan weapon applies to coins (including punches) You can parry ALMOST all projectiles with your punch Coins can target things other than enemies :) 1+Q+E | Quickly toss a coin (or multiple) 1-2+Q | Switch to a weapon's variant 2+charge+1+shoot grenade | Creates a larger explosion 2+charge+1+charge & shoot grenade | Creates a nuke :) -----------------------------UPDATE LOG-------------------------------- V1.0: Released Game V1.1: Added all 3 revolver variants! V1.2: Fixed sum hitscan bugs and added le stray V1.25: More bug fixes V1.275: Fixed coin chaining, added prototype of core-eject shotgun and reworked weapon switching V1.3: Finished core-eject shotgun and more bugs V1.325: Explosions now fling the player V1.35: Sized down the game V1.4: Coins are now punchable, sharpshooter bullets can target coins and grenades, and more bug fixes (jesus how many bugs are there??) V1.425: Reworked coin mechanics, also coins and grenades are more aimable! (And I will soon work on pump-charge!!) V1.45: Added pump charge! (go have fun self destructing) V1.475: Fixed Marksman and Sharpshooter (they kept targeting the wrong thing) V1.5: Had to fix the hitscan system, and for now the sharpshooter is no more :( V1.525: YIPPEEEEE SHARPSHOOTER IS BACK V1.55: Coin velocity changed and punch is faster :D