WASD or arrow keys to move. Z opens level editor X to select the tile under it in the editor Hold c while moving cursor in the editor to make larger structures. V to show collision pins in the editor Layers 1-8 (Use number keys) Pin editor 1- blue pin Detects collision and you cant walk through it 2 - orange pin Cancels any blue pins touching it 3 - black pin Switches to ground level and cancels blue pin collision 4- purple pin Switches to higher level It also stops blue pin collision 5 - delete pin If you don't understand any of this than idk I'm not good at explaining things :| You'll just have to see Tile sheet from and some code from @griffpatch. (Go to griffpatchs channel for more credits) I forgot to credit before but thanks to @JaiLeeroy for the idea of adding more layers and using pins and other things