axolotl plataformer FULL RELASE 7/3/24 lag? then go here: https://turbowarp.org/969116859 arrow keys to move stuck? press r like for a follow 8 levels to play (more coming in future)! GOALS: 5 views (reached) 10 views (reached 15 views (reached) 20 views (reached) 30 views (reached) 40 views (reached) 50 views (reached) 60 views (reached) 70 views (reached) 80 views(REACHED) 90 views(REAAAAACHEEED!!!) 100 views (SOMEHOW REACHED!!!) 105 views(REACHED) 110 views(REACHEEEEEEEEEED!!!!!!!!!) 120 views(REACHED) 130 views (reAcHeD) 140 views(rEACHED!!!!!!!!!!!!!!!!!!) 150views probably never reaching it<NVM(REACHED) 160 views(reached) 170 views(reached) 180 views (reached) 190 views (reached) 200 views (reached) 210 views (reached) 220 views (reached) 230 views (reached) 240 views (reached) 250 views (Brb i never thought i would reach this, i now even have to expand this goal list ) 260 views (reached) 270 views 280 views 290 views 300 views 350 views 400 views 450 views 500 views 600 views 700 views 800 views 900 views 1000 views 1500 views 2000 views 3000 views thank you for playing! -----------------------------------TAGS----------------------------- #All #platformer #axolotls #saveaxolotls #smoothtextures
check out my other project!!! https://scratch.mit.edu/projects/857936301/ all coded and designed by me -Alpha versions: First physics engine and basic features. (<2023) -V 1.0: full relase/first ver. (7/3/24) -V 1.1: CANCELLED. Adding background,music (and if theres time trail effect) -V1.11: small update: added 2 more levels -V1.12: added thumpnail -V 1.2: added trail effect and a new level (14/4/24) -V 1.21: Bug fix:no longer stuck to the roof (14/4/24) -V1.22: Added background(2/5/24) -V 2.0 TEXTURE UPDATE PART 1:brand new axolotl texture, added menu button and fixed a little bug (3/5/24) -V2.1 added blue axolotl -V 3.0 (relasing soon!!): Adding 18 new levels and new skins -V Pre-3.0 bugfixing 1: Fixed bug where you got stuck on wedges V Pre 2-3.0 addition: Added mobile controls (Suggested by ty brotha for the suggestion) -V Pre-3.0 bugfixing 2: Fixed bug where momentum was kept between levels -V Pre-3.0 feature: New, more optimised self-made physics engine that will improve your future 3.0 experience. Also removed the old anti-roof bug because with these new physics it's no longer needed. -V Pre-3.0 bugfixing: Fixed bug where you could jump mid-air after falling off a ledge and also implemented a bug where you can ledge-clip as an actual, consistent feature -Mini update 2.1.1: Adding double jump (Cancelled) -V2.5: Complete revamp of all current levels!