This is a RPG movement test. As you can see, we have ScratchCat as the character. Then, in the top left, we have the current map we are on (will provide a full explanation on that when I’m done updating).
thanks to @griffpatch_tutor for the underlying principles. Update Log: 2/21/24 - v0.3 - Got movement to work, but can’t figure out why the map won’t switch. 2/21/24 - v0.4 - Fixed map switching, but it glitches heavily and won’t stop, plus the map var goes WAY up. 2/21/24 - v0.5 - After sometime debugging, I figured out why: When you reset your position after switching, the character is WITHIN the boundaries for the map. Fixed this. 2/21/24 - v1 - Added left and right movement controls. Relatively easy, all I had to do was add the if statements for both keys as I already had both movement and map change written out for both. Movements a bit blocky. 2/21/24 - v2 - Added collision on map 1, somehow the movement fixed itself. Yay! 2/21/24 - v2.1 - Added collision to all maps. 2/21/24 - v0 - Maps broke. I’m done with this.