Welcome to the re-release of Pixel Progression! I've been working on a new game: Crypto Clicker: Opulence Overload, or Cocoon for short. Inspired by @Boravedjer's Dig Station series, this game follows Austin, a Sterling Enterprises worker, exploring the alien planet of Epsilon to extract resources while avoiding enemy raids. Coding this is a lot less repetitive than the process of Candy Clicker XD CONFIRMED FEATURES - Mine Cryptore using the dig station and smelt it into Bitcoin - Upgrade the core drills and outer casing to increase production rates and armor respectively - Choose different locations - so far they're purely cosmetic but in future I'll add natural disasters WORKING ON - Tech Tree - Upgrade equipment - Smeltery - Convert your raw, unprocessed Cryptore into valuable Bitcoin for bossman Chet Sterling. BUCKET LIST - More equipment - Refineries, hydraulics, drones, ships, you name it. All in the Equipment tab. - Storms - Try and upgrade your outer casing as soon as possible before any important equipment gets damaged and production slows. - Enemy Raids - This is when having fighter ships are handy, to fend off against enemies who'll try and steal resources. Equipment may be damaged.
@Boravedjer for their original Dig Station series Dank Memer