Just click on the generator if "CanSpawnTemp" is equal to one. If you press the generator while the variable is zero, it will break. Pressing the space bar will do a reset. Doing so will delete spawned beetles, but will reset "CanSpawnTemp".
This little shebang is a proof of concept. I thought it would be cool to have a mobile game that once a day gives you thirteen beetles. Your goal would be to eventually collect some huge number (say 5921). You could trade rare beetles with friends if you get duplicates. Like Pokémon GO sans all complex stuff. Just a rather idle game where you click a button once a day to get your beetles. This game is far from that, and your cool down is 23.25 seconds rather than 24 hours. ;) For older versions, visit @powercakeresources. 2024-02-28 - Initial Release 2024-02-29 - Restructured cooldown and removed "Collection" list functionality.