Use your mouse to move the sword, hit the cubes with your sword to earn points. Be warned, After about a minute, it becomes extremely chaotic. Enemy types: Normal Enemy - The most basic enemy, nothing special Fast Enemy - Faster and gives the same points as normal Tank Enemy - Slower and and has more health, but gives double points Accelerator Enemy - Moves very, fast, gets faster over time, and gives triple points Klutz Enemy - Spins randomly and gives triple points. Wizard - Teleports randomly and gives quadruple points Laser Enemy - Shoots 5 lasers that the player must deflect, and then disappears, each laser is worth 1 point. More enemies to come in the future! Maybe...
It's been 84 years... Enjoy! --------------------------------------------------------------------------------- CREDITS Inspiration from Ma - an adventure, by my friend @EmerGuyIsHere. Music is by me... yeah, I know, it's bad. --------------------------------------------------------------------------------- CHANGE LOG Mar. 1, 2024 - It only took me like two days, so it's not that good. But at least it's something after like, three months of not doing anything. Mar. 7, 2024 - Added two more types of enemies. With more to come... maybe. Mar. 8, 2024 - Added another enemy type, the accelerator. May 6, 2024 - Rebalanced the Accelerator so that it's at least remotely possible. You're welcome. Also added two more enemy types. Both ripped straight from my friend's remix of this project. I thought they were cool so I added them. Also also re-balanced the timing so that now a new enemy type appears every 10 seconds, instead of 15. January 15, 2025 - Added an intro - Changed the play button slightly January 16, 2025 - Added a new enemy type - Fixed a bug with the menu music caused by the new intro June 19, 2025 - Brought back the old Aftermath theme after countless (one) complaints