thanks for lampligther21 (123owen123) and Voltxgames(or ag)(Voltx) for help evades in scratch fangame is out! Update V1 first ver (v0 was a beta) Update V1.1 area 1 is now a bunch of small enemies - why does this hapen well at area 5 theres some lag becuase the enemies are checking with area they are and the main size was 200% Update V1.2 added thumbail Update V1.25 added a bunch of wacky sounds after you die. (when an angel shows up) ((ok thats inapropiate for games)) (((when a angel shows up when you die not the wacky sounds))) Update V1.26 Fixed thumbail (UPDATE MADE IN MOBILE) Update V1.2.7 Note: from now on updates Will be exaple:1.1.1 instead of example:1.11 this is to avoid confuntion once something like this happens: 2.29 and then 2.210 SO with this Mode now the situation goes like this: 2.2.9 and then 2.2.10 -easter egg added (Update made in mobile) Update V1.2.8 Fixed some bugs and changed the thumbail becuase I deleted it :P Update V1.3.0 Organization Update -Type 1 enemy Sprite is less laggy and is more organizated -Changed previous updates from V2.# to V1.# -im working on buttons for mobile friendly (UPDATE MADE IN MOBILE) UPDATE V1.4.0 Mobile Update -a few minutes later from V1.3.0 -Mobile controls added -press E or Ñ to close it (for pc users) (Update made in mobile) UPDATE V1.5.0 Ability Update Added Ability : invincibility You become invincible for 1.5 secs cooldown 10secs Update V1.5.1 -Ability Cooldown decreased to 5secs -Im working on a cooldown image for abilities Update V1.5.2 -added a image of cooldown on abilities Update V1.6.0 Energy and aura Update -ability now costs 10 energy -max energy scales with area -energy regen scales with area -New enemy : slowing : the type ghost :this is just a "ghost" enemy from evades.io : Aura enemy with not a core that kills you Update V1.6.1 -Fixed a bug were when you use the buttons for mobile you Will be at 9 speed no matter what Update V1.7.0 Finally back on updating this project -Added a new enemy type: dasher Basically a enemy from the original game It doesnt move normaly but it first dashes a little then BOOM it dashes a bunch then it slows down then the process repeats ALSO i basically "backpaed" it from my newest project (at the time of dec 1st) [Note from future idk but im too lazy to fix them not apearing] /UPDATE MADE IN MOBILE\ 1.8.0 1w01 Intruducing SNAPSHOTS!! (Yeah i love mc a litte bit too much) -Working on a new map called "snipers spot" -Working on a enemy called the sniper 1.8.1 Made WASD a way to move thanks to Note: later changes will be on the in-game changetab