this is an OUTDATED PROJECT, this was my FIRST EVER GAME and it's REALLY BAD. now here is me TWO YEARS LATER and i hate rooms with my life. thank you, now play the stupid comedy. rrr released, PLEASE STOP PLAYING THIS thanks for 50 visits :) 69 views hehe (so sorry for saying hehe) WARNING! IF YOU ARE NEW TO THE GAME PLEASE READ THE WARNING MESSAGE If the game gets unpublished, that probably means there is a new update. Thanks @cheekylilchimp for saying the game looks kinda good! I still think the game is (kinda) trash, but for like 3 reasons (1 the warning screen sound 2 the A-207 bug and 3 the A-60 sound) Credits: cheekylilchimp for making A-121 mrpugz121 for helping out and making the A-30 redesign (and A-200) AWA_2015 for making A-154 loosh24ge for making the inspiration Expanded Rooms. Make an entity: https://scratch.mit.edu/projects/1038007524/ Entities: A-5 (by me, redesign by @DexterTheCreator71) He will wander around while making screaming noises to block hearing other entities. T-5 (by me, redesign by @DexterTheCreator71) Same as A-5, but rainbow, faster and despawns quicker. A-20 (by me) He will make a short instrumental sound then will appear in the room, rebounding once. A-30 (by me, design by @mrpugz121) He will spawn in front of the door, giving the player a few seconds to hide, then rush back to A-000. A-33 (by me) He will appear in front of the door as text saying "DON'T HIDE IN THE L̵̯̼̔̈́͠O̸̘̽̓͠C̵̢̠̬̞͎̽̅͑̈͊̄Ḱ̵̭͐̽̌̕͝ͅE̵̤̗͔̮̼̝͇̍͆̀̌͋Ȓ̴̙́̂͑̒͐͘͘" then will appear as it's normal self, check inside the locker and despawn. A-60 (by the creator of the original rooms) He will make a beep noise, then appear in the room, despawning when touching the un opened door. T-60- (by me) Just like A-60, but blue, makes a faster noise and is more faster and rarer (2% chance of spawning). A-95 (by me) He will spawn in the middle of the room, wait a few seconds then destroy the table and despawn. A-121 (by ) He will spawn in front of the door and you have to hide in a locker or table. He breaks blue lockers, and he will charge to you if you get out of your hiding spot. A-154 (by ) He will spawn in front of the door, wait a few seconds then break the locker, go back in front of the door and rush back to A-000. A-165 (by me) He will spawn in the middle of the room, change to a color then scream, spawning the entity based on it's color. A-200 (by creator of original rooms, design by ) He will make a loud and short wind sound, then come from the front, and rush back to A-000. A-207 (by me) He will spawn in the middle of the room and say "Come here i am always watching", then he will say "I know you are in the locker" then he will check the locker and despawn. (REMOVED) A-213 (by me) He will spawn in the way of the door and talk to a bad version of A-200, then despawn. He is blind, so if you touch A-213 you will die. A-285 (by me) He will spawn in the middle of the room and play an alarm sound. Don't hide and you will not die. A-300 (by me) He will make a bang sound, check the blue locker, then he will rebound 72 times. He is the fastest entity in the game, because he can go through 300 doors in 40 milliseconds. A-339 (by me) Alarms will go off then he will make a bell sound, then he will go in the room, check the locker, make a crank sound, go in the room again and check the blue locker, then go in the room again and check the table and locker before despawning with a slowed down version of the spawn sound. More coming soon! Scrapped Entities: RBD-300 (by me) He was going to be one of the 6 clones of A-300. He would rebound 2 times then despawn. He was removed because making clones for A-300 would take way too long. RKL-300 (by me) He was going to be one of the 6 clones of A-300. He would spawn in the middle of the room, check the locker then despawn. Scrapped because of the same reason as RBD-300. BTL-300 (by me) He was going to be one of the 6 clones of A-300. He would act like RKL-300 but instead check tables instead of lockers. Scrapped because of the same reason as RKL-300. CIA-300 (by me) He was going to be one of the 6 clones of A-300. He would wander around while spitting acid on the floor. Scrapped because of the same reason as BTL-300, and because the acid was too hard to code. SCE-300 (by me) He was going to be one of the 6 clones of A-300. He would wander around while screaming. Scrapped because of the same reason as CIA-300, and because it would just be a copy of THI-150 from Rooms: Low Detailed. VOD-300 (by me) He was going to be one of the clones of A-300. He would open a portal through the floor, come out of it then open a portal in the wall and go through that. Scrapped because of the same reason as SCE-300, and because it wouldn't have any danger and would only be for appearance purposes. Admin Entities: B-60 (by someone) He is just like A-60 but is blue, spins arou
Update 2- Adds A-5 and T-5, Adds after death voice messages. Update 2.5- Changed the name from "Rooms but Scratch" to Reduced Rooms. Update 3- Added A-207 and A-213. Update 4- Added A-339, Added the ending, Added a secret easter egg that you won't find :) Update 5- Made A-5 and T-5 more rare, added achievments. Update 6- Made A-213's jumpscare. Easter Update (Update 7)- Added Malfunction (A-0.05), Added more A-207 voicelines, Added more A-213 voicelines. HQ MODE!!!!1!1! (April Fools Update:) Made the entities bad looking. Update 8- Fixed the bug where the jumpscare of an entity could play if it touches you, now it only plays once, made it so that entities spawn the room above their number, added A-95, A-165, A-20, A-30, T-60, & A-33, increased the rarity of A-5 and T-5 spawning (again), added sprinting, added the thumbnail, updated the warning screen. Update 9- Added a new A-60 ambience, removed T-60's 1st ambience, made a small change to A-165, updated the thumbnail, made A-20's ambience sound kinda weird. Update 10- Redesigned A-165, made A-60 and T-60 have an animation. Update 10.5- Updated the thumbnail so that it is accurate to A-165's new design. Update 11- Added A-121, added A-30's redesign. Update 12- Redesigned A-200, removed A-213, changed A-200's sound, added A-300. Update 12.5- Adds the Admin Spawner, which no one is allowed to have unless you are these people: PlayingGames124, cheekylilchimp, and mrpugz121. Update 13- Added A-285, added A-15180 (the anticheat entity) Update 14- Added B-60 (admin entity), added checkpoints, redesigned A-5 and T-5. Update 15- Added A-266. Update 15.5- Added A-154 (recommended by AMA_2015). Update 16 ()- Made A-154's spawn sound louder. Update 16.3 - Gave AMA_2015 admin