PLAYER INFO HP:2000 CONTROLS: A and D to walk, and space to jump. WEAPON: Your Clockwork Assault Gun fires 4 bullets at a time and each one deals 100 damage. EXTRA INFO: I might add a trail... Y'know, for the armour. ***AFTERMATH*** After you defeat the boss, all the Crimson/Corruption in the world is turned into the core for that biome. If you use the core on a block, it will become a block from the core's biome.
All art is by me, except the player, the Clockwork Assault Gun and bullets. BOSS INFO ***FIST*** HP:7500 Attacks and Behavior: The fist charge at the player attempting to ram them dealing 45 damage on contact every few seconds. Then the fist will retract back to the arm, much like the Golem boss. ***LASER*** HP: 75000 Attacks and Behavior: The laser will always point toward the player, firing laser beams every few seconds. The laser beams deal 45 damage on contact. ***MAIN BODY*** HP: 10000 Inflicts debuffs: (1)Held Back. (2)Trapped Debuff tooltips: (1)"You are unable to interact with chests, crafting stations or NPCs. (2)"You cannot leave the room" Attacks and Behavior: The body cannot be damaged until both the fist and the laser arms have been destroyed. Then it will jump around attempting to smash the player, much like the Golem boss. The body deals 100 damage on contact. When active, the body will also shoot lasers which deal 70 damage.