This game is not finished! ahah PC Left/Right Arrow Keys - Move Down Arrow - Duck C - Jump X - Dash/Fireball Touchscreen Put your finger to which side of Mario you want him to move. If you want him to jump, tap and hold the top of the screen. Experience the fun of the original NES classic Super Mario Bros., but everytime you boot up a new game, its levels are entirely randomly generated! (Not yet) Changelog: Before v0.3: got engine done, reskinned to be mario nes, made some minor improvements v0.3: Made it so large variety of enemies are in. Change costume depending on colour palette (lakitu nor bullet bill is in :() haha forget this whole version thing, i'm labelling these things by their dates 29-4-24: i added a version of the fire flower that turns into a mushroom if the player is small. i added an actual goal flag thingy, but it's still a placeholder. i also added a bit of UI to show how much coins you have. i'm not planning on adding a timer or the score though. unfortunately, some weird bug has appeared where enemies appear behind tiles, which makes that semisolid section in 1-1 a bit unfair. i'm not sure what caused this, in v0.3 this bug wasn't present but suddenly it is? i don't remember changing anything layer related so who knows when this one will get fixed. i did add mobile controls though ;). they aren't the best though.
i actually do not like how those 2 credit thingies at the top are hogging all my reading space This fangame is not affiliated with Nintendo, and is only for entertainment purposes. The entire concept of Mario, ALL art, sound effects, etc. by Nintendo. Mario Tile Scrolling Engine by @griffpatch The link to his tutorials can be found here: https://youtube.com/playlist?list=PLy4zsTUHwGJIc90UaTKd-wpIH12FCSoLh see that mario icon? that's just a modified version of the M that appears on the goal flag