play on turbowarp because of a LOT of sprites, it will generally run better on turbowarp. play here --> https://turbowarp.org/975276757/ when in turbowarp, you can shift click the flag to load faster but turn off turbo mode after loading to make sure the game works as intended on 30 FPS. ╰────═━| important message |━═─────╯ this game can be difficult (especially the finale) but is possible through enough attempts ╰──────═━| update logs |━═──────╯ updates for this game go as follows; 0.0.5 for small updates, 0.1 for big updates UPDATE 0.2 - anti cheat UPDATE 0.2.5 - title screen UPDATE 0.3 - difficulties UPDATE 0.3.5 - hunger UPDATE 0.4.5 - fedora's house expanded (bedroom, stairs, kitchen) UPDATE 0.5 - stairs now have a cutscene UPDATE 0.5.5 - more difficulties UPDATE 0.6 - difficulty button changed color when mouse hovering on it UPDATE 0.6.5 - way to regenerate hunger UPDATE 0.7.5 - house revamped to look more modern (fedora doesn't look poor) UPDATE 0.8 - second anti cheat wall UPDATE 0.9 - the mines (neutral ending accessible soon) UPDATE 0.9.5 - replay button, locked other modes unless previous game mode beaten UPDATE 1 - hunger bar, key counter (replaced disgusting variables) UPDATE 1.0.5 - music change in menu when new game mode unlocked and menu revamp UPDATE 1.1 - neutral ending added, mines fully finished and good ending changed UPDATE 1.1.5 - key boss dialogue, pause hunger during dialogue UPDATE 1.2 - little cutscene change at the end of game UPDATE 1.2.5 - sfx added in cutscene, snoring animation and sfx, getting out of bed has small animation change UPDATE 1.3 - fixed timer and hunger glitch after boss dialogue UPDATE 1.3.5 - wake bro up at your will UPDATE 1.4.5 - ... UPDATE 1.5 - i listened to your suggestions and bugs. i fixed them UPDATE 1.5.5 - new sprites during boss, jetpack sfx UPDATE 1.6 - new blinking ani, skippable tutorial UPDATE 1.6.5 - boss ending revamp + fixed blinking + look left/right when moving left/right UPDATE 1.7 - inventory and cool animation, hard + speedrun mode is now possible UPDATE 1.7.5 - food is available at the shop now, shop pauses timer and hunger, sfxs added UPDATE 1.8 - key item is available at the shop now UPDATE 1.8.5 - new dialogue and loading screen UPDATE 1.9.5 - ranked mode UPDATE 2 - new ending, ranked mode later removed UPDATE 2.1 - finale game mode UPDATE 2.1.5 - turbowarp detector (due to scratch not loading all the game assets) UPDATE 2.2 - updated fedora m1, nerfed m1 windup (0 sec -> .15 sec), added percent and timer for loading screen UPDATE 2.2.5 - bug fixes on finale UPDATE 2.3.5 - finale balance changes + the curse < finale changes > - nerfed laser phase 4 dmg 200 > 175 - buffed shockwave phase 3 dmg 40 > 50, nerfed phase 4 dmg 80 > 65 - nerfed knight phase 4 dmg 40 > 30 - nerfed lock on sword phase 4 dmg 40 > 35 - buffed missiles and super ability to one shot knights - the curse (phase 4) misc. changes - music credits popup - made finale available after finishing normal mode instead of having to compete all game modes UPDATE 2.4 - new secret (see achievements area) UPDATE 2.4.5 - achievements display, removed inventory and shop for being basically unused, added new things to the bedroom and reworked the size of the posters UPDATE 2.5.5 - cool animation after defeating the king (also as a separate project) ╰──────═━| tags [ignore] |━═──────╯
this is a passion project titled visit a friend, an adventure game made by me, cyscination! almost all of sprites are drawn by me on scratch. feel free to comment and give suggestions in the comments along with bug reports ╰───────═━| extra |━═────────╯ https://scratch.mit.edu/projects/1293848694/ - watch the animation at the end of the finale game mode if you dont want to do the hard boss fight ╰───────═━| credits |━═───────╯ - forsaken for "dead ringer" - roblox rex:r for some sfx and sprites - roblox die of death for "survivor victory theme" and "killer victory theme" - yoko shimomura for "the grand finale" - toby fox for background and ending music and dialogue voices - limbus company for "anomaly choice theme" - roblox slap battles for the guest boss fight phase 1-3 - demirramon's undertale text box generator for dialogue boxes - the battle cats for "empire of cats moon theme" - "Loading..." by @Max-0 for the percent text in loading screen - "Berkelium Bitmap" by @FontGod for the text engine in loading screen