Game Mechanics: The main gameplay idea is to reach the clock or vertect to end the level. But he has to beware for trap and foes. All of this will be necessary to avoid dying painfully from traps/ Space key = Jump z=Attack Using Sword You will automatically run, which adds challenge to our game considering you cannot stop to ponder the situation that may possibly be ahead of you. This is almost like Geometry Dash!
We made this project for STLP Game Design.