<!PLEASE CREDIT ME IF YOU USE THIS!> --- Here's a small beta for a particle system you can use in your projects! - Table of contents -HOW TO... -USE IN YOUR PROJECT -CREATE CUSTOM DESIGNS/COLORS -CHANGE FACTORS IN SEPARATE PROJECT -VARIABLE GUIDE -LOG ---------------------------------------- HOW TO... USE IN YOUR PROJECT If you want to use this in your project, take the particle sprite, put it in your backpack, and paste it into your project. If you want another particle effect in your project, go back to this project, make new values for the second one, and put the changed one simultaneously in the backpack. CREATE CUSTOM DESIGNS/DIFFERENT COLORS Go inside the project, go into the particle sprite, and click costumes. If you add more than one, they'll be randomly chosen. CHANGE FACTORS IN SEPARATE PROJECT The variables should still be in the project if you move it to another project, but you'll have to type in the values instead. - VARIABLE GUIDE: Frequency - The length until another particle MinimumLength - The minimal length a particle could have MaxLength - The maximal length a particle could have StartSize - The size the particle will start as SizeChange- How much the particle will change by MinimumX - The minimal X a particle can have MaximumX - The maximal X a particle can have FPS - the wait time between the repeating scripts Xwrap - where the minimum and maximum X will wrap towards Xchange - How much the particles X will change Ystart - The Y axis the particle will start at YEnd - The Y axis the particle will end at AlphaStart - The transparency the particle will start at AlphaChange - How much the transparency will be changed by Rotation - How much the particles will rotate - LOG V.1.2.0 - Xwrap and Xchange values V.1.1.1 - made value limits bigger V.1.1.0 - Rotation + New menu V.1.0.0 - Release
Check the "How to..." segment in the instructions for how to put it in your project