Hello! I have made a version of theluigiduck2's 2 Player Sans Fight. This version allows you to play as (not canon) Underfell Sans. I did tweak around the code a little bit so feel free to comment any bugs you may find. As always, make sure to have some differences from this project in your remixes. Have fun! - powers (ATTACK/UI EXPLAINATIONS BELOW) ------------------------------------------------------------------------- Sans Z - Bone X - Blue Bone C - Orange Bone V - Gaster Blaster B - Blue Gaster Blaster N - Orange Gaster Blaster WASD - Blue Magic F - Small Gaster Blaster G - Small Orange Gaster Blaster H - Small Blue Gaster Blaster Q - Red Soul Switch E - Chain U - Sharp Bones I - Blue Sharp Bones O - Orange Sharp Bones L - Dodge 1 - Aiming Orange Blaster 2 - Spinning Blue Blaster 4 - Horizontal Sliding Bones 5 - Orange Jumps 6 - Spinning Bone The buttons in the top right control the bone height. Click on one of the thirds of the slider to control the height of bones. Just below the bone height buttons is a bone speed button, which allows you to modify the speed that the bones travel. Right below that is the "Pause Blasters" button. The Blaster on the button indicates whether Blasters are going to fire or not. If its mouth is closed, no Blasters will fire until its mouth is opened again. Clicking it will toggle between the two. To the left of those two buttons is the "Rapid Fire" toggle button, which indicates if you can spam attacks by holding down the selected key. If the eye is red, it is turned off. If it is flashing, it is on. The buttons in the bottom right controls the direction your attacks will fire in. "Custom" uses a custom aim point that will follow your cursor as long as click is held down. The buttons in the top left of the screen control your bonewall power. You can click on them.. More powerful wall throws are taller, but also slower. The buttons with the SOULs on them allow direct control of blue magic. They allow Sans to change the gravity (or lack thereof) of the SOUL without throwing them or raising traps. Click on them to select them. The little square and rectangle buttons to the left of Sans allow you to toggle the size of the box between small and large. Click on them to select which one you want, but keep in mind that you can't throw the soul while the box is large. If for whatever reason you are having trouble with too many clones or have bone speed set to zero, you can click the "clear all clones" button to delete all on-screen attacks. As Sans dodges, he will gradually become more and more tired. This will allow him to go into... Sans (Phase 2) All previous attacks, plus... WASD - Fast Blue Magic J - Crimson Haze R - Triple Bone Blink 3 - Big Blaster 7 - Sliding Bones 8 - Blaster Circle 9 - X Blink 0 - Plus Blink Human Arrow Keys - Move Around Spacebar - Attack Sans [He can't keep dodging forever.] M - Use item K - Use SHIELD. This protects you from 25 HP worth of damage before breaking. Debug codes (press P to input, see inside the stage for what exactly they do): phase choked up final impatience info crossmas holloween mr beaster underversary entirely ordinary and unremarkable NOW!
Introducing... UNDERFELL SANS! This remix has... - New dialog. - Buffed attacks. - NEW ATTACKS! - New cutscenes. - Altered UI. - New sprites. - New music (and a new track selection system :) ). - Your BEST FRIEND Flowey! (Music by Vesperr, sprites by TheProfessionalGamer on DeviantArt. [NOW..!] belongs to the ULC Team, and is made by KnuckleDuster.) ------------------------------------------------------------------------ |Change Log| 3/7/24: - Made some head sizes more consistent. - Fixed some coloring issues with sprites. - Rebinded Sharp Bones to U. - Added "Blue Sharp Bones" and "Orange Sharp Bones", I and O. - Switched track to M.E.G.A.L.O.V.A.N.I.A. - Edited thumbnail. - Fixed (?) some clipping issues with the red gradient effect. - Edited special event dialog. - Added a kneel animation during death cutscene. - Big blasters now have their own design. 3/8/24: - Edited dialog a bit. - Shrunk the sharp bone sizes. - Switched track to Lost Soul's MEGALOVANIA. - Added FLOWEY. - Heal was altered. - New death cutscene. - Dialog was altered a bit to be more underfell-ish. - Added new custom "Vined" soul sprites. - Bone Speed and Blaster Pause buttons now have the Underfell spriting. - Edited thumbnail. (Flowey + Vined Soul) 3/10/24: - Made Sans's head sprites EVEN MORE size consistent. - Did the same for Flowey. - Tweaked Flowey's burrow animation, should no longer burrow into where his head used to be. - Added some new Flowey dialog (miss FIGHT target/sans death cutscene.) - Shrunk the ambient red light. (caused too many clipping issues I didn't know how to fix.) - Added some more/different music tracks in some places. - Fixed normal blaster bodies damaging you. - Thin blasters now FINALLY have the Underfell design. - Recolored the MISS and 9999 sprites. - Added "Blaster Circle" attack. - Added an Orange Blaster Circle to the final. 3/11/24: - Added "Orange Jump" - Altered "Blue To White Bones". This attack is now named "Three-Bone Pattern" and functions a bit differently. - Fixed the Plus Blasters playing an old music track instead of their firing sound??? (I honest to god don't know how this happened) - Recolored some buttons on the UI. - Made the red gradient more prominent (found a way to make it stop clipping.) 3/12/24: - Patched a cloning issue with the Orange Jumps. - Added an extra fading bone effect to the background. - Buffed "Horizontal Sliding Bones" (sped it up a bit.) - Added a new Chara victory screen. - Added a "Rapid Fire" toggle button to free up keyboard space for more attacks. - Added "Orange Aimable Blaster" - Added "Blue Spinning Blaster" - Added "Spinning Bone" - Added some more Flowey dialog for special events. - Added "Chain" - Added "Shield" for Chara. Nerfed the pellet heals and CD as a trade-off. - Added debug code "NOW!". May break some stuff. 3/14/24: - Rebinded most moves and abilities for organization. - Added a Red Soul trigger (Q). - Added "Big Blaster". - Added a new MUSIC MENU. Click the music icon to view. - Patched a bug involving the vine shield and the death animation. - Resized some buttons. - Added "Crimson Haze". - Chain now adjusts to the big box mode. - Added a Stat list.(might be a bit broken) 3/15/24: - Added Vexation and OK to the music UI.